Sunday, January 12, 2014

In a World Where Triangles Can be Okay!

Been working on this one for a while...  It is not based off of a concept of my own, so I'm afraid I cannot post the reference image without permission.  He is still a work in progress as I am building him to be 'game-ready'.  I made the decision to take my time on this one, as I wasn't sure rushing through such an intensive process as learning how to model characters for games was the right choice for me.  I' rather get it right, so that I will know for the next time...
 

So, here he is so far.
Most of my trouble has been understanding how normal maps work.  And I have been doing extensive research on the subject of gaming topology and normal maps all around. 


I am also in the middle of another sculpt, which I am hoping to be done with over the next couple days....  In 2014, I'd aim for doing one sculpt a week if possible-- not necessarily for gaming but for any type of 3D work.  I am also planning on getting around to the modeling list that the Industry Warrior gave me in order to put together a nice 2014 reel (texture work included) and hopefully land me a fitting job somewhere.....





 

Monday, January 06, 2014

"McMatrix" -- Sketch Challenge (And first piece of 2014)

"HAVE IT YOUR WAY!!!"
 
 
in
"McMATRIX"
by Lisa Marie Erickson
 
First drawing completed in 2014.  Catching up my weekly sketch challenge while looking around for work and bouncing between on two Zbrush sculpts (which are just about done thankfully)... 
 
This sketch was very difficult, but a ton of fun!  I would've loved to spend more time on it.  I would be super-cheesy-poofing if I topped of this post off by saying -- 
 
'I'm Lovin' It!' .....  With a side of pickles.  ;-) 
Ok.  Back to business.